Devlog 3 - Tenjing Norsang
MonsterBeats » Devlog
1. In your area, what were your team's goals for the past week?
- My team's goals for the past week was to update the assets, working on beat mapping for the first level, and tweaking general code.
2. In your area, which of these goals have been accomplished by the team?
- All of the goals have been accomplished, although a few bugs seem to occur when importing the game into itch.
3. In your area, what are the team's goals for next week?
- The team's goals for next week is to work on designing the title screen and the itch page.
4. As an individual, what have you accomplished in the past week?
- I worked on updating the assets for the game, beat mapping the first level, and tweaking code.
5. As an individual, what will you accomplish by next week to stay on time?
- I will need to design the title screen and the itch page.
6. As an individual, what will you need to learn to accomplish these goals?
- I will need to learn how to design game pages and title screens.
Playtest Report:
Received a lot of positive reviews from fellow classmates. They all said that the core mechanics of the games are fun and polished and that all that was needed was some polish with the visuals.
Files
WebGL.zip Play in browser
Apr 26, 2023
Get MonsterBeats
MonsterBeats
Kill humans to the beat!
Status | Prototype |
Authors | TeamTWA, WesleyGuzman77, Tenjing, Michael Alameda |
Genre | Rhythm |
Tags | Monsters, Singleplayer |
More posts
- Final DevlogMay 17, 2023
- Devlog 3 - Wesley GuzmanApr 26, 2023
- Devlog 3 - Michael AlamedaApr 26, 2023
- Devlog 2 - Tenjing NorsangMar 15, 2023
- Devlog 2 - Wesley GuzmanMar 15, 2023
- Devlog 2 - Michael AlamedaMar 15, 2023
- Devlog 1 Wesley GuzmanMar 08, 2023
- Devlog 1 - Michael AlamedaMar 07, 2023
- Devlog 1 - Tenjing NorsangMar 06, 2023
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